From Audacity Manual
Using the drag handle at right, you can expand Device Toolbar rightwards to be wider than the default width shown, or drag it leftwards to be less wide. You can hover over any of the four boxes at any time to see the full text for the selected item.
Selects the particular interface with which Audacity communicates with your chosen playback and recording devices.
On Windows, the choice is between the following audio interfaces:
- MME: This is the Audacity default and the most compatible with all audio devices.
- Windows DirectSound: This is more recent than MME with potentially less latency.
- Windows WASAPI: This host only appears on Windows Vista, Windows 7 and Windows 8. The only inputs that are currently provided are "loopback" inputs for recording computer playback. 24-bit recording devices are supported. Output is emulated using this host. As a result, the output slider in Mixer Toolbar will only scale the system output slider's current level up or down rather than directly manipulating that system slider.
On Mac OS X the only choice is Core Audio.
On Linux there is often only one option: ALSA. Other options could be OSS and/or Jack Audio Connection Kit (also known as "Jack" or "Jackd").
- On Windows XP or earlier (given a recent computer), DirectSound's much shorter path to the hardware should produce much lower latency than MME.
- On Windows Vista, Windows 7 and Windows 8:
Choose the built-in or attached sound device that you want to use for playback.
In the image above, "Microsoft Sound Mapper - Output" appears when the Windows "MME" Host is selected. The "Mapper" output is not a separate device, but is the device from the output list that is currently chosen as the default system playback device in the Windows Control Panel. When "Windows DirectSound" Host is selected, the device that maps to the current Windows playback device is called "Primary Sound Driver".
In most other cases (for example, the inbuilt computer sound device), each entry for output device consists of the output type (such as speakers), followed by the name of the audio device the output belongs to.
Choose the built-in or attached sound device that you want to use for recording. Input sources are no longer chosen in Mixer Toolbar.
In the image above, "Microsoft Sound Mapper - Input" appears when the Windows "MME" Host is selected. Similarly to the "Mapper" output, the "Mapper" input is the device from the input list that is the current default Windows recording device. When "Windows DirectSound" Host is selected, the device that maps to the current Windows recording device is called "Primary Sound Capture Driver".
In most cases (for example, the inbuilt computer sound device), each entry for input device consists of the input type (such as microphone), followed by the name of the audio device the input belongs to.
If a device only has one possible input for selection by the computer (for example, a USB microphone), only the name of the device will be listed, with no input type.
1 (Mono), 2 (Stereo) or the number of channels that are provided by the drivers of your sound device. On most inbuilt sound devices, especially on Windows, only mono or stereo will be available. For some devices on Windows, choosing Windows DirectSound in "Host" above may be more likely to reveal options for recording more than two channels. On some devices capable of recording more than two channels, an explicit "multi" device may appear in the "Device" drop-down for recording all the channels simultaneously.
- If your input is mono, such as most microphone ports for the inbuilt sound device, selecting "2 (Stereo)" in Input Channels duplicates the mono source to both channels, merely producing a dual mono recording.
- If your input is stereo, then as well as setting Input Channels to "2 (Stereo)", ensure any settings in the system or sound device control panels are stereo. Many input devices on Windows Vista, Windows 7 and Windows 8 default to mono recording even if they are stereo devices. To correct this, follow these instructions.