There are only two commands "file" and "window", each with associated options:
- file: (required) specifies the full path to the file which then imports as a new track in the current window (the path must always be in double quotes)
- offset: an optional parameter to the file command, specifying the start time of the audio file in seconds
- window: (optional) creates a new Audacity project window for a subsequent file in the list (the first file always creates a new window unless the existing project is empty)
- offset: an optional parameter to the window command, specifying the left-most time displayed in the window
- duration: an optional parameter to the window command, specifying how much time should be displayed in the window
- #: (optional) can be used anywhere on a line to precede a comment - everything after # on that line is ignored by the importer.
Given an empty project window, the following LOF file located at C:\\Desktop imports the audio file "sample1.wav" from the Desktop into that window, followed by "sample2.wav" and "sample3.wav" from other locations underneath. Then a new project window is created and the audio file "sample4.wav" from the Desktop is imported into it.
# everything following the hash character is ignored window # an initial window command is implicit and optional file "sample1.wav" # sample1.wav is displayed file "C:\\Ken\\sample2.wav" offset 5 # sample2.wav is displayed with a 5s offset file "C:\\Dave\\sample3.wav" # sample3.wav is displayed with no offset window offset 5 duration 10 # open a new window, then zoom to display # 10 seconds of sample4.wav from 5 seconds to 15 seconds, offsetting it by 2.5 seconds file "sample4.wav" offset 2.5
The file names shown are for a Windows system, but the same syntax applies on Macintosh and Linux with the obvious change to a suitable file path.