Timeline

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The Timeline displays a horizontal ruler above the tracks measuring time from zero (the start of the track). Depending on zooming the ruler may span minutes of audio or give a "close up" view of a few seconds or fractions of a second.
Tip The Timeline is not merely an indicator of audio position but can also be used to effect Quick-Play. This functionality can be toggled on/off by right clicking in the Timeline and enabling/disabling Quick-Play (default setting is "on").

Contents

  1. The Timeline ruler
  2. Symbols displayed on the Timeline ruler
  3. The Timeline in use
  4. Enable pinned play head
  5. Using Timeline Quick-Play
  6. Clicking on the Timeline
  7. Timeline right-click menu


The Timeline ruler

Default time format

By default the basic Timeline ruler is displayed in Minutes and Seconds:

Timeline default scale.png

Scrub Ruler

Optionally the Scrub Ruler, the gray strip below the Timeline, can be shown too:

Timeline default scale with Scrub Ruler.png

The Scrub Ruler is used solely for Scrubbing and Seeking and can be turned on in Interface Preferences and selecting unchecked checkbox Show Scrub Ruler in the Timeline section.

Beats and Measures

The Timeline scale can be optionally changed to Beats and Measures, Music View, format. To use this right-click in the Timeline to access its Context Menu.

Timeline Beats and Measures scale.png

When you use Beats and Measures and add a new track to record into, or just start recording, then the track background will add musical gridlines to aid your recording.

Timeline and mono track Beats and Measures scale.png
Tip If you change to a Beats and Measures Timeline you should also enable the Time Signature toolbar from View > Toolbars so that you can vary the time signature, if required.
Time Signature Toolbar 3-3-0.png

See the Audacity support site for more details on using Beats and Measures, Music View.


Symbols displayed on the Timeline ruler

  • Unpinned playhead button.png The Play/Record Head button at the far left of the Timeline (shown in its default unpinned state) controls the record and play heads enabling you to toggle between unpinnned and pinned.
    • Clicking on this button will pop up a context menu enabling you to change to Pinned playhead button.png pinned (fixed and centered) Play/Record heads.
  • image of the playback start position cursor The playback start position cursor. Pressing the Play button Play button plays from this cursor position.
  • PlaybackCursor.png The unpinned-head playback cursor: (when playing or paused during play) is shown as a large green triangle.
  • RecordingCursor.png The unpinned-head record cursor: (when recording or paused during record) is shown as a large red triangle.
  • Pinned playhead icon.png The pinned-head playback cursor: (when playing or paused during play) is shown as a large green drawing-pin in the center of the Timeline.
  • Pinned record-head icon.png The pinned-head record cursor: (when recording or paused during record) is shown as a large red drawing-pin in the center of the Timeline.


The Timeline in use

Standard playback shows:
Timeline01.png
  • The playback start position cursor (the black vertical bar)
  • The playback cursor (the green triangle) - playback will continue until stopped.
Recording with no selection present shows:
Timeline02.png
  • The playback (and recording) start position cursor (as above)
  • The recording cursor (the red triangle) - recording will continue until stopped.
After clicking and dragging in the timeline:
Timeline05.png
  • A looping region is created. Pressing Play will now loop this section over and over.
  • You can drag the in point, out point, as well as the entire looping region to different points in the timeline.


Pinned play head

You can change Audacity to play and record with a fixed head pinned to a position in the Timeline. In this mode the head remains static and the waveforms will move as the audio is played or recorded.

This behavior is controlled by using the button at the left of the Timeline. By default this shows as a green downwards-pointing triangle (like the play head). In this mode, the play head or record head will move horizontally and the waveform will scroll when necessary, except that if Auto-scroll if head unpinned is unchecked in Tracks Preferences then scrolling will not occur.

Unpinned head button.png

Clicking on the green triangle will cause a context menu to be popped up.

Timeline context menu 3 4 0.png

From that context menu you can check on Pinned Play Head. This will cause the button icon to change to a drawing-pin which indicates that the play head or record head is now pinned to the center of the Timeline and when playing or recording takes place the waveform will move continuously under the fixed head.

Pinned head button.png

When pinned playback or recording is chosen, the play head displays as a static green drawing-pin and the waveform(s) will move as the audio is played (as shown in the image below). The recording head displays as a red drawing-pin.

Pinned head playback annotated trackname.png

You can revert back to unpinned playback and recording by clicking on the drawing pin and unchecking Pinned Play Head. The button will change back to the green triangle.

Unpinned or pinned head can also be selected in Transport > Transport Options.

For Scrubbing and Seeking, Audacity will ignore the setting you make for fixed head playback unless you turn "off" the option for "Always scrub unpinned" in Playback preferences.
Tip The default pinned position is the center of the Timeline, but you can change this by clicking on the pinned head and dragging it along the Timeline while you are playing or recording. A double-click on the head will restore it to its default position in the center of the Timeline. You may find that centered is the most useful when using playback but for recording, repositioning the head to the right may be useful.


Using Timeline Quick-Play

Timeline Quick-Play provides a quick and convenient means to either start playback from any point within the current project. Simply click into the timeline to play from that point.

Advice Timeline Quick-Play is disabled during recording for safety reasons so that recording is not inadvertently interrupted.


Clicking on the Timeline

  • Left-Click: Timeline Quick-Play, play from the time position of the mouse pointer when clicked.
  • Shift + Left-Click
    • When playback looping is enabled, this plays the looping region only once.
  • Right-Click: Opens the Timeline Right-Click menu.
  • Left-click + drag creates a new looping region, or moves the current looping region around.


Timeline right-click context menu

Right-click on the Timeline gives a short context menu.

Timeline context menu 3 4 0.png
  • Minutes and Seconds: Sets the Timeline markings to be in minutes and seconds (default setting).
  • Beats and Measures: Sets the Timeline markings to be in beats and measures.
  • Setting a loop region also makes an audio selection: When disabled (default), left-click and dragging the looping region adjusts the looping region only, leaving the current selection or editing cursor unaffected.
When enabled, left-click and dragging the looping region adjusts both the looping region and the waveform selection together. This is particularly useful when finding the right place for a seamless loop.
  • Update display while playing: By default the waveform scrolls when playing. Disabling this option so as not to scroll can be useful when using Quick-Play to adjust the start and end of loops. Not scrolling ensures that the edges of the looped selection do not move if zooming in moves the playback point outside the visible area.
The alternative method of disabling scrolling is to use Tracks Preferences and remove the checkmark from Auto-scroll if head unpinned.
  • Loop on/off: Toggles looping on and off.
  • Clear Loop: Clears any looping region
  • Set Loop to Selection: Sets the looping playback region to the current selection.
  • Pinned Play Head: You can change Audacity to play and record with a fixed head pinned to a position in the Timeline. In this mode the head remains static and the waveforms will move as the audio is played or recorded. The default setting is "off"